Lancée fin 2019, TRAIN-Online est une étude de l’hôpital Paul Brousse, financée conjointement par l’Observatoire des Jeux et dirigée par Amandine Luquiens, Amine Benyamina, Pascal Perney et Arnaud Carré. Le dispositif de recherche était destiné à évalue l’efficacité d’un programme de thérapie en ligne pour les joueurs excessifs. L’étude a permis aux joueurs ayant un problème de jeu de bénéficier d’un accompagnement à distance en ligne et par téléphone afin de les aider à retrouver le contrôle de leur pratique de jeu.

Fin 2024, les résultats de ce travail ont été publiés dans Journal of Behavioural Addictions. Résultats : les entretiens téléphoniques semblent pertinents dans l’aide à une réduction de la dépendance au jeu. En revanche, sans une fréquence suffisante, l’entraînement cognitif ne semble pas être efficace. L’article en accès libre est accessible à cette adresse :

https://akjournals.com/view/journals/2006/aop/article-10.1556-2006.2024.00080/article-10.1556-2006.2024.00080.xml

Computerized cognitive training for problem gambling: A randomized controlled trial (TRAIN-online)
Abstract Background Non-face-to-face interventions offer promise, with cognitive training showing potential but inconsistent efficacy in problem gambling. Methods We conducted a non-face-to-face, parallel, randomized, controlled, single-blinded trial to evaluate training programs in adults with problem gambling (CPGI ≥5). Participants were randomized 1:1 to a web-based cognitive training program targeting inhibition unrelated to addiction cues or a control program on visuo-spatial functioning. Both programs benefited from weekly phone calls to support engagement and transferability to daily life. A mixed community and out-patient sample was recruited at the national-level. The primary outcome was change in CPGI at week 6. Secondary outcomes were change in impulsivity, gambling behavior and quality of life at 6 and 14 weeks. Results 187 participants were screened, with 185 randomized: 93 to intervention and 92 to control. No significant differences were found between groups for any outcome. Mean PGSI change at 6 weeks was −2.75, 95% CI [−12.95; 7.44] in the experimental arm versus −2.44, 95% CI [−13.52; 8.64] in controls, p = 0.76. 34% of participants were classed as no longer problem gamblers at week 14. Intervention acceptability was moderate, with 21 participants (22.58%) in the experimental group, and 32 (34.78%) controls never accessing the platform (p = 0.07). Conclusions Further research is needed to optimize cognitive interventions in problem gambling, to improve engagement and to demonstrate their added value beyond minimal intervention. For a number of problem gamblers, minimal telephone interventions appeared to be sufficient to reduce gambling. Objective account-based gambling data will provide valuable insights into long-term and objective effects.